LicenseSpring Management .Net SDK 1.10.1
Easily add Software Licensing to your application
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LicenseSpring.ILicense Interface Reference

License interface. More...

Inheritance diagram for LicenseSpring.ILicense:
LicenseSpring.License

Public Member Functions

int DaysRemaining ()
 How many days remaining till license expires.
 
bool IsMaintenancePeriodExpired ()
 Is maintenance period expired.
 
int MaintenanceDaysRemaining ()
 How many days remaining till maintenance period expires in current time zone.
 
DateTime MaintenancePeriodLocal ()
 
Returns
The DateTime when maintenance expires in UTC

 
DateTime ValidityPeriodLocal ()
 
Returns
The DateTime when license expires

 

Properties

uint? ActiveUpToDateDevices [get]
 
bool AllowOverages [get]
 
ConsumptionPeriod ConsumptionPeriod [get]
 
System.DateTime CreatedAt [get]
 The DateTime of license creation.
 
List< CustomFieldCustomFields [get]
 Custom data fields available for the license.
 
uint? DisabledUser [get]
 
bool EnableMaintenancePeriod [get]
 
uint FloatingInUseDevices [get]
 
uint? FloatingTimeout [get]
 
uint FloatingUsers [get]
 
ulong Id [get]
 License id.
 
bool IsFloating [get]
 Is this license floating.
 
bool IsTrial [get]
 Is this license trial.
 
string LastActivationDevice [get]
 
System.DateTime LastCheck [get]
 
string LicenseKey [get]
 License key or null if not available (in case of user-based product)
 
LicenseType LicenseType [get]
 Type of license.
 
LicenseUser LicenseUser [get]
 
List< LicenseUserLicenseUsers [get]
 
System.DateTime MaintenancePeriod [get]
 Maintenance period for the license.
 
uint MaxActivations [get]
 How many times license can be activated.
 
int? MaxConsumptions [get]
 Maximum consumption of the license.
 
uint MaxLicenseUsers [get]
 Maximum number of users of the license.
 
int MaxOverages [get]
 Extra amount of consumption that allows to go over MaxConsumption.
 
string Note [get]
 
string Order [get]
 
string OrderItem [get]
 
string OrderStoreId [get]
 A client order id that can be manually set in platform or through the SDK. Not to be confused with order id that the server generates.
 
Customer Owner [get]
 Information about license owner, commonly it's a person or organization associated with the license.
 
bool PreventVm [get]
 
Product Product [get]
 Information about a product this license belongs to.
 
List< LicenseFeatureProductFeatures [get]
 Product features available for the license.
 
bool ResetConsumption [get]
 
LicenseStatus Status [get]
 LicenseStatus object for this license.
 
string SubscriptionId [get]
 
System.DateTime TimeActivated [get]
 The DateTime of license activation.
 
System.DateTime TimeDisabled [get]
 The DateTime when the license was disabled.
 
uint TimesActivated [get]
 How many times license already been activated.
 
uint TotalActiveDevices [get]
 
int TotalConsumptions [get]
 Current total consumption of the license.
 
uint TransferCount [get]
 
uint TrialDays [get]
 
System.DateTime UpdatedAt [get]
 The DateTime of the last license update.
 
System.DateTime ValidityPeriod [get]
 The DateTime until the license is valid.
 

Detailed Description

License interface.

Provides all information on a license.

Member Function Documentation

◆ DaysRemaining()

int LicenseSpring.ILicense.DaysRemaining ( )

How many days remaining till license expires.

Days counter will be changed in midnight by UTC. 0 means license expires today.

Returns
Days count till license expires by UTC

Implemented in LicenseSpring.License.

◆ IsMaintenancePeriodExpired()

bool LicenseSpring.ILicense.IsMaintenancePeriodExpired ( )

Is maintenance period expired.

Returns
Boolean value indicating whether maintenance period have been expired for current license

Implemented in LicenseSpring.License.

◆ MaintenanceDaysRemaining()

int LicenseSpring.ILicense.MaintenanceDaysRemaining ( )

How many days remaining till maintenance period expires in current time zone.

Days counter will be changed in local midnight.

Returns int.MaxValue in case maintenance period unlimited or not specified.

Returns
Days count till maintenance expires in current time zone

Implemented in LicenseSpring.License.

◆ MaintenancePeriodLocal()

DateTime LicenseSpring.ILicense.MaintenancePeriodLocal ( )

Returns
The DateTime when maintenance expires in UTC

Implemented in LicenseSpring.License.

◆ ValidityPeriodLocal()

DateTime LicenseSpring.ILicense.ValidityPeriodLocal ( )

Returns
The DateTime when license expires

Implemented in LicenseSpring.License.

Property Documentation

◆ ActiveUpToDateDevices

uint? LicenseSpring.ILicense.ActiveUpToDateDevices
get

Implemented in LicenseSpring.License.

◆ AllowOverages

bool LicenseSpring.ILicense.AllowOverages
get

Implemented in LicenseSpring.License.

◆ ConsumptionPeriod

ConsumptionPeriod LicenseSpring.ILicense.ConsumptionPeriod
get

Implemented in LicenseSpring.License.

◆ CreatedAt

System.DateTime LicenseSpring.ILicense.CreatedAt
get

The DateTime of license creation.

Implemented in LicenseSpring.License.

◆ CustomFields

List<CustomField> LicenseSpring.ILicense.CustomFields
get

Custom data fields available for the license.

Implemented in LicenseSpring.License.

◆ DisabledUser

uint? LicenseSpring.ILicense.DisabledUser
get

Implemented in LicenseSpring.License.

◆ EnableMaintenancePeriod

bool LicenseSpring.ILicense.EnableMaintenancePeriod
get

Implemented in LicenseSpring.License.

◆ FloatingInUseDevices

uint LicenseSpring.ILicense.FloatingInUseDevices
get

Implemented in LicenseSpring.License.

◆ FloatingTimeout

uint? LicenseSpring.ILicense.FloatingTimeout
get

Implemented in LicenseSpring.License.

◆ FloatingUsers

uint LicenseSpring.ILicense.FloatingUsers
get

Implemented in LicenseSpring.License.

◆ Id

ulong LicenseSpring.ILicense.Id
get

License id.

Implemented in LicenseSpring.License.

◆ IsFloating

bool LicenseSpring.ILicense.IsFloating
get

Is this license floating.

Implemented in LicenseSpring.License.

◆ IsTrial

bool LicenseSpring.ILicense.IsTrial
get

Is this license trial.

Implemented in LicenseSpring.License.

◆ LastActivationDevice

string LicenseSpring.ILicense.LastActivationDevice
get

Implemented in LicenseSpring.License.

◆ LastCheck

System.DateTime LicenseSpring.ILicense.LastCheck
get

Implemented in LicenseSpring.License.

◆ LicenseKey

string LicenseSpring.ILicense.LicenseKey
get

License key or null if not available (in case of user-based product)

Implemented in LicenseSpring.License.

◆ LicenseType

LicenseType LicenseSpring.ILicense.LicenseType
get

Type of license.

Implemented in LicenseSpring.License.

◆ LicenseUser

LicenseUser LicenseSpring.ILicense.LicenseUser
get

Implemented in LicenseSpring.License.

◆ LicenseUsers

List<LicenseUser> LicenseSpring.ILicense.LicenseUsers
get

Implemented in LicenseSpring.License.

◆ MaintenancePeriod

System.DateTime LicenseSpring.ILicense.MaintenancePeriod
get

Maintenance period for the license.

Implemented in LicenseSpring.License.

◆ MaxActivations

uint LicenseSpring.ILicense.MaxActivations
get

How many times license can be activated.

Implemented in LicenseSpring.License.

◆ MaxConsumptions

int? LicenseSpring.ILicense.MaxConsumptions
get

Maximum consumption of the license.

Implemented in LicenseSpring.License.

◆ MaxLicenseUsers

uint LicenseSpring.ILicense.MaxLicenseUsers
get

Maximum number of users of the license.

Implemented in LicenseSpring.License.

◆ MaxOverages

int LicenseSpring.ILicense.MaxOverages
get

Extra amount of consumption that allows to go over MaxConsumption.

Implemented in LicenseSpring.License.

◆ Note

string LicenseSpring.ILicense.Note
get

Implemented in LicenseSpring.License.

◆ Order

string LicenseSpring.ILicense.Order
get

Implemented in LicenseSpring.License.

◆ OrderItem

string LicenseSpring.ILicense.OrderItem
get

Implemented in LicenseSpring.License.

◆ OrderStoreId

string LicenseSpring.ILicense.OrderStoreId
get

A client order id that can be manually set in platform or through the SDK. Not to be confused with order id that the server generates.

Implemented in LicenseSpring.License.

◆ Owner

Customer LicenseSpring.ILicense.Owner
get

Information about license owner, commonly it's a person or organization associated with the license.

Implemented in LicenseSpring.License.

◆ PreventVm

bool LicenseSpring.ILicense.PreventVm
get

Implemented in LicenseSpring.License.

◆ Product

Product LicenseSpring.ILicense.Product
get

Information about a product this license belongs to.

Implemented in LicenseSpring.License.

◆ ProductFeatures

List<LicenseFeature> LicenseSpring.ILicense.ProductFeatures
get

Product features available for the license.

Implemented in LicenseSpring.License.

◆ ResetConsumption

bool LicenseSpring.ILicense.ResetConsumption
get

Implemented in LicenseSpring.License.

◆ Status

LicenseStatus LicenseSpring.ILicense.Status
get

LicenseStatus object for this license.

Implemented in LicenseSpring.License.

◆ SubscriptionId

string LicenseSpring.ILicense.SubscriptionId
get

Implemented in LicenseSpring.License.

◆ TimeActivated

System.DateTime LicenseSpring.ILicense.TimeActivated
get

The DateTime of license activation.

Implemented in LicenseSpring.License.

◆ TimeDisabled

System.DateTime LicenseSpring.ILicense.TimeDisabled
get

The DateTime when the license was disabled.

Implemented in LicenseSpring.License.

◆ TimesActivated

uint LicenseSpring.ILicense.TimesActivated
get

How many times license already been activated.

Implemented in LicenseSpring.License.

◆ TotalActiveDevices

uint LicenseSpring.ILicense.TotalActiveDevices
get

Implemented in LicenseSpring.License.

◆ TotalConsumptions

int LicenseSpring.ILicense.TotalConsumptions
get

Current total consumption of the license.

Implemented in LicenseSpring.License.

◆ TransferCount

uint LicenseSpring.ILicense.TransferCount
get

Implemented in LicenseSpring.License.

◆ TrialDays

uint LicenseSpring.ILicense.TrialDays
get

Implemented in LicenseSpring.License.

◆ UpdatedAt

System.DateTime LicenseSpring.ILicense.UpdatedAt
get

The DateTime of the last license update.

Implemented in LicenseSpring.License.

◆ ValidityPeriod

System.DateTime LicenseSpring.ILicense.ValidityPeriod
get

The DateTime until the license is valid.

Implemented in LicenseSpring.License.


The documentation for this interface was generated from the following file: