| LicenseSpring C++ SDK 7.32.0 Easily add Software Licensing to your application

LicenseID.h
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1 #ifndef LS_LICENSE_ID_H
2 #define LS_LICENSE_ID_H
3
4 #ifdef _MSC_VER
5 #pragma once
6 #pragma warning( push )
7 #pragma warning( disable : 4251 )
8 #endif
9
10 #include <string>
11 #include "APIDef.h"
12
13 namespace LicenseSpring
14 {
18 class LS_API LicenseID
19 {
20 public:
22 LicenseID() = default;
23
25 LicenseID( const LicenseID& ) = default;
26
30 bool isEmpty() const;
31
35 bool isValid() const;
36
39 const std::string& id() const;
40
43 const std::string& key() const;
44
47 const std::string& user() const;
48
52 const std::string& password() const;
53
56 void setPassword( const std::string& password );
57
59 void trim();
60
67 static LicenseID fromKey( const std::string& licenseKey, bool needTrim = true );
68
74 static LicenseID fromKey( const char* licenseKey );
75
83 static LicenseID fromUser( const std::string& user, const std::string& password = std::string(),
84 bool needTrim = true );
85
92 static LicenseID fromUser( const char* user, const char* password = nullptr );
93
94 private:
95 std::string m_key;
96 std::string m_user;
97 std::string m_password;
98 };
99 }
100
101 #ifdef _MSC_VER
102 #pragma warning( pop )
103 #endif
104
105 #endif // LS_LICENSE_ID_H
LicenseSpring
Definition: BaseManager.h:15
APIDef.h
LS_API
#define LS_API
Macros that expands to dllexport, dllimport or nothing on non Windows platforms or in case of static ...
Definition: APIDef.h:22
LicenseSpring::LicenseID
Class that represents License identifier.
Definition: LicenseID.h:18