| LicenseSpring C++ SDK 7.32.0 Easily add Software Licensing to your application

LicenseFileStorage.h
Go to the documentation of this file.
1 #ifndef LS_LICENSE_FILE_STORAGE_H
2 #define LS_LICENSE_FILE_STORAGE_H
3
4 #ifdef _MSC_VER
5 #pragma once
6 #pragma warning( push )
7 #pragma warning( disable : 4251 )
8 #endif
9
10 #include <mutex>
11 #include <string>
12 #include "LicenseStorage.h"
13
14 namespace boost { namespace interprocess { class permissions; } }
15
16 namespace LicenseSpring
17 {
20 class LS_API LicenseFileStorageBase : public LicenseStorage
21 {
22 public:
23 using ptr_t = std::shared_ptr<LicenseFileStorageBase>;
24
28 static ptr_t create( const std::wstring& licensePath = std::wstring() );
29
32 LicenseFileStorageBase( const std::wstring& licensePath = std::wstring() );
33
36 void saveLicense( const std::string& data ) override;
37
40 std::string loadLicense() override;
41
43 void clear() override;
44
47 void setLicenseFileName( const std::wstring& name );
48
51 void setLicenseFolderPath( const std::wstring& path );
52
56 const std::wstring& licenseFileName() const;
57
60 const std::wstring& licenseFolderPath() const;
61
64 std::wstring licenseFilePath() const;
65
66 protected:
67 std::wstring m_folderPath;
68 std::wstring m_fileName;
69
72 std::wstring prepareRead() const;
73
77 std::wstring prepareWrite() const;
78
82 std::string readLicense( const std::wstring& filePath ) const;
83
87 void writeLicense( const std::wstring& filePath, const std::string& data ) const;
88 };
89
90
93 class LS_API LicenseFileStorage : public LicenseFileStorageBase
94 {
95 public:
96 using ptr_t = std::shared_ptr<LicenseFileStorage>;
97
101 static ptr_t create( const std::wstring& licensePath = std::wstring() );
102
105 LicenseFileStorage( const std::wstring& licensePath = std::wstring() );
106
109 void saveLicense( const std::string& data ) override;
110
113 std::string loadLicense() override;
114
116 void clear() override;
117
118 private:
119 std::mutex m_mutex;
120 };
121
122
126 class LS_API LicenseFileStorageEx : public LicenseFileStorageBase
127 {
128 public:
129 using ptr_t = std::shared_ptr<LicenseFileStorageEx>;
130
135 static ptr_t create( const std::string& appName, const std::wstring& licensePath = std::wstring() );
136
140 LicenseFileStorageEx( const std::string& appName, const std::wstring& licensePath = std::wstring() );
141
143 ~LicenseFileStorageEx() override;
144
147 void saveLicense( const std::string& data ) override;
148
151 std::string loadLicense() override;
152
154 void clear() override;
155
156 //-------- Named mutex management --------
157
160 void setPermissionsUnix( int permissions );
161
165 void setPermissionsWin( void* permissions );
166
168 void setPermissionsUnrestricted();
169
172 void setPermissionsDefault();
173
178 uint32_t lockTimeout() const;
179
182 void setLockTimeout( uint32_t timeout );
183
184 private:
185 std::string m_name;
186 uint32_t m_lockTimeout;
187 boost::interprocess::permissions* m_perm;
188 };
189
190
194 class LS_API FileStorageWithLock : public LicenseFileStorageBase
195 {
196 public:
197 using ptr_t = std::shared_ptr<FileStorageWithLock>;
198
202 static ptr_t create( const std::wstring& licensePath = std::wstring() );
203
206 FileStorageWithLock( const std::wstring& licensePath = std::wstring() );
207
210 void saveLicense( const std::string& data ) override;
211
214 std::string loadLicense() override;
215
217 void clear() override;
218
222 uint32_t attemptsCount() const;
223
226 void setAttemptsCount( uint32_t count );
227
231 uint32_t waitTimeout() const;
232
235 void setWaitTimeout( uint32_t timeout );
236
237 private:
238 uint32_t m_attemptsCount;
239 uint32_t m_waitTimeout;
240 };
241 } // namespace LicenseSpirng
242
243 #ifdef _MSC_VER
244 #pragma warning( pop )
245 #endif
246
247 #endif // LS_LICENSE_FILE_STORAGE_H
boost
Definition: LicenseFileStorage.h:14
LicenseSpring
Definition: BaseManager.h:15
LicenseSpring::LicenseFileStorage
Class that saves license in a file, derived from LicenseFileStorageBase class.
Definition: LicenseFileStorage.h:93
LicenseSpring::LicenseFileStorageBase
Base class that saves license in a file, implements ILicenseStorage interface.
Definition: LicenseFileStorage.h:20
LicenseStorage.h
LicenseSpring::LicenseFileStorageEx
Class that saves license in a file, derived from LicenseFileStorageBase class.
Definition: LicenseFileStorage.h:126
LicenseSpring::LicenseFileStorageBase::m_fileName
std::wstring m_fileName
Definition: LicenseFileStorage.h:68
LicenseSpring::LicenseStorage
LicenseStorage interface.
Definition: LicenseStorage.h:16
LicenseSpring::LicenseFileStorageBase::m_folderPath
std::wstring m_folderPath
Definition: LicenseFileStorage.h:67
LicenseSpring::FileStorageWithLock
Class that saves license in a file, derived from LicenseFileStorageBase class.
Definition: LicenseFileStorage.h:194
LS_API
#define LS_API
Macros that expands to dllexport, dllimport or nothing on non Windows platforms or in case of static ...
Definition: APIDef.h:22
LicenseSpring::LicenseFileStorageBase::ptr_t
std::shared_ptr< LicenseFileStorageBase > ptr_t
Definition: LicenseFileStorage.h:23