| LicenseSpring C++ SDK 7.32.0 Easily add Software Licensing to your application

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Classes | Namespaces | Typedefs | Functions
License.h File Reference
`#include <vector>`
`#include <functional>`
`#include "LicenseType.h"`
`#include "CustomField.h"`
`#include "InstallationFile.h"`
`#include "LicenseID.h"`
`#include "LicenseFeature.h"`
`#include "DeviceVariable.h"`
`#include "Customer.h"`
`#include "ProductDetails.h"`
`#include "LicenseUser.h"`
`#include "Exceptions.h"`

Go to the source code of this file.

## Classes
class | LicenseSpring::License
| Class that encapsulates license information. More...

## Namespaces
namespace | LicenseSpring

## Typedefs
using | LicenseSpring::LicenseWatchdogCallback = std::function<void( const LicenseSpringException& ex )>
| Callback function which being called in case of error in background thread (watchdog thread).

## Functions
std::string LS_API | LicenseSpring::TmToString (const tm &dateTime, const std::string &format=std::string("%d-%m-%Y"))
| Helper function, converts datetime to string using given format. See strftime reference for format details.