LicenseSpring C++ SDK
Easily add Software Licensing to your application
LicenseID.h
Go to the documentation of this file.
1#ifndef LS_C_LICENSE_ID_H
2#define LS_C_LICENSE_ID_H
3
4#include "../APIDef.h"
5#include <stdint.h>
6
7#ifdef __cplusplus
8extern "C"
9{
10#endif
11
12 LS_API typedef struct LSLicenseID
13 {
14 const char *key;
15 const char *user;
16 const char *password;
17 uint64_t serverId;
19
20 LS_API LSLicenseID CreateLicenseIDfromKey(const char *licenseKey);
21 LS_API LSLicenseID CreateLicenseIDfromUser(const char *user, const char *password);
23 const char *user, uint64_t serverId, const char *password);
24
25#ifdef __cplusplus
26} // end extern "C"
27#endif
28
29#endif // LS_C_LICENSE_ID_H
#define LS_API
Definition: APIDef.h:23
LS_API LSLicenseID CreateLicenseIDfromKey(const char *licenseKey)
LS_API LSLicenseID CreateLicenseIDfromUser(const char *user, const char *password)
LS_API LSLicenseID CreateLicenseIDfromUserServerId(const char *user, uint64_t serverId, const char *password)
LS_API struct LSLicenseID LSLicenseID
const char * password
Definition: LicenseID.h:16
const char * key
Definition: LicenseID.h:14
uint64_t serverId
Definition: LicenseID.h:17
const char * user
Definition: LicenseID.h:15